3D Environment Artist required at Bonsai Collective

3D Environment Artist required at Bonsai Collective

Studio: Bonsai Collective

Job Opening: 3D Environment Artist

Location: United Kingdom of Great Britain and Northern Ireland

Type: Remote, Contract

Responsibilities:

  • Be responsible for creating high quality 3D environment assets (architecture, level props, organics, etc)
  • Work in the Unreal Engine editor to dress white-box levels with environment assets.
  • Have a keen eye for environmental storytelling.
  • Work closely together with the Level Design Team.
  • Creating realistic PBR materials in Unreal Engine.
  • Create efficient UV layouts that work well within existing material and texture constraints.
  • Be required to collaborate and work well with other members of the team.
  • Need to respond to feedback from the Lead Artists to ensure the artistic style and quality of the game’s assets remain consistent.

Qualifications & Skills:

  • Professional experience in 3D, video game asset creation.
  • Experience with current 3D modelling tools such as Blender, 3ds Max, Maya or equivalent.
  • A strong understanding of art fundamentals.
  • Comfortable working remotely and able to manage your own time.

Apply for the Job Online: To apply, send Resume and Covering Letter, plus a Portfolio of your work at jobs@bonsai-collective.com