Studio: Bonsai Collective
Job Opening: 3D Environment Artist
Location: United Kingdom of Great Britain and Northern Ireland
Type: Remote, Contract
Responsibilities:
- Be responsible for creating high quality 3D environment assets (architecture, level props, organics, etc)
- Work in the Unreal Engine editor to dress white-box levels with environment assets.
- Have a keen eye for environmental storytelling.
- Work closely together with the Level Design Team.
- Creating realistic PBR materials in Unreal Engine.
- Create efficient UV layouts that work well within existing material and texture constraints.
- Be required to collaborate and work well with other members of the team.
- Need to respond to feedback from the Lead Artists to ensure the artistic style and quality of the game’s assets remain consistent.
Qualifications & Skills:
- Professional experience in 3D, video game asset creation.
- Experience with current 3D modelling tools such as Blender, 3ds Max, Maya or equivalent.
- A strong understanding of art fundamentals.
- Comfortable working remotely and able to manage your own time.
Apply for the Job Online: To apply, send Resume and Covering Letter, plus a Portfolio of your work at jobs@bonsai-collective.com