3D Environment Artist required at Balloon Studios

3D Environment Artist required at Balloon Studios

Studio: Balloon Studios

Job Opening: 3D Environment Artist

Location: United Kingdom of Great Britain and Northern Ireland

Type: Contract

Responsibilities:

  • Set-dressing whitebox static scenes into beautiful well-lit environments, based on references and descriptions.
  • Be able to create these environments by using existing pipelines and tools.
  • Creating materials with custom shaders, and being able to do a first pass on colours and shader settings.
  • Modeling various models in Blender (props, foliage, environmental) that are efficient, UV’d and work inside Unity’s lightmapper.
  • Importing those models into Unity in a clean, organised way and setting them up correctly to be used within the project.
  • Be able to work within limitations of scope, timelines, platforms and style.
  • Iterate on work based on feedback from creative director.
  • Pushing/pulling your work to Git.

Qualifications & Skills:

  • Have experience with Animation, Level Design, Rigging, Tech-art
  • Someone with an eye for colour and composition.
  • Someone with a horizontal, impressionistic approach to art.
  • Someone who has worked on games before in a professional capacity, and ideally has seen a project through to completion.
  • Someone who can work independently and likes having responsibility over a chunk of the game, while still being collaborative.
  • Someone who cares about their work as much as the team they work with.
    Someone with an interest in nature and history.

Apply for the job Online: To apply, visit https://tally.so/r/wgWEJw