Studio: Balloon Studios
Job Opening: 3D Environment Artist
Location: United Kingdom of Great Britain and Northern Ireland
Type: Contract
Responsibilities:
- Set-dressing whitebox static scenes into beautiful well-lit environments, based on references and descriptions.
- Be able to create these environments by using existing pipelines and tools.
- Creating materials with custom shaders, and being able to do a first pass on colours and shader settings.
- Modeling various models in Blender (props, foliage, environmental) that are efficient, UV’d and work inside Unity’s lightmapper.
- Importing those models into Unity in a clean, organised way and setting them up correctly to be used within the project.
- Be able to work within limitations of scope, timelines, platforms and style.
- Iterate on work based on feedback from creative director.
- Pushing/pulling your work to Git.
Qualifications & Skills:
- Have experience with Animation, Level Design, Rigging, Tech-art
- Someone with an eye for colour and composition.
- Someone with a horizontal, impressionistic approach to art.
- Someone who has worked on games before in a professional capacity, and ideally has seen a project through to completion.
- Someone who can work independently and likes having responsibility over a chunk of the game, while still being collaborative.
- Someone who cares about their work as much as the team they work with.
Someone with an interest in nature and history.
Apply for the job Online: To apply, visit https://tally.so/r/wgWEJw