Studio: Afterburner Studios
Job Opening: 3D Environment Artist
Location: Fully Remote
Type: Contract
Responsibilities:
- Collaborate with the art director, designers, and concept team in the creation of environments that support gameplay and storytelling.
- Creation of production-ready 3d models for architecture, foliage, and miscellaneous props.
- Mesh and set dress levels within Unreal.
- Drive the look-dev of locations and environments while working closely with the art team.
Qualifications & Skills:
- Strong proficiency in industry-standard 3D modeling and Unreal Engine.
- Deep understanding of environment modeling, material development, and level meshing.
- Strong communication and collaboration skills, with the ability to work effectively within a small, multidisciplinary team.
- Proactive problem-solving skills and the ability to adapt to project requirements and changes.
- Overall artistic eye with a deep understanding of traditional principles such as atmospheric perspective, depth cues, and visual balance.
- Highly self-motivated and proactive, you thrive while working without supervision.
Apply for the Job Online: To apply, send your resume (or LinkedIn) and a link to your portfolio to paul@theafterburnerstudios.com with the title of the job you are applying for in the subject line.