Studio: Virtuos
Job Opening: 3D Character Artist
Location: Vietnam, Ho Chi Minh
Type: Full-Time
Responsibilities:
- Produce model and texture of 3D character, object, scene in real-time 3D game engine;
- Understand and follow art requirements and specific needs of the project;
- Promptly learn any new tools or techniques;
- Execute tasks assigned to him according to project schedule while meeting quality expectations;
- Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review;
- Fix all problems noted by Producer, Team Leader, Art Director or Client;
- Promptly report to Team Leader about any difficulties encountered.
Qualifications & Skills:
- Has knowledge about 2D design, painting, texture, etc.;
- Good command of 3D software usage such as Maya, 3D Max, Softimage, and Zbrush;
- Passionate and motivated to join Game Industry;
Apply for the Job Online: To apply, visit https://virtuosgames.avature.net/Careers/ApplicationMethods?jobId=2529