Studio: Prismatic Studios
Job Opening: 3D Character Artist
Location: Auckland, New Zealand
Type: Full-Time
Responsibilities:
- Create high-quality character assets (models, textures, and materials) that align with project requirements and artistic direction.
- Ensure technical compatibility of character assets within Unreal Engine, optimising models for performance while maintaining visual fidelity.
- Debug character-related effects and assets, working closely with Technical Artists and engineering teams to resolve issues related to shading, rendering, and animation.
- Collaborate with designers, animators, and other teams to ensure character assets function correctly within gameplay and cinematics.
- Review and provide detailed feedback on outsourced character assets, ensuring they meet quality and technical standards before integration.
Qualifications & Skills: