3D Character Artist required at FuzzyBot Studio

3D Character Artist required at FuzzyBot Studio

Studio: FuzzyBot

Job Opening: 3D Character Artist

Location: United States of America

Type: Freelance

Responsibilities:

  • Create clean, high and low-resolution game topology, UV’s, and textures ranging from humanoid to hard surface under the guidance of the Art Director
  • Interpret concept designs while taking into account technical and design constraints such as poly counts and topology
  • Communicate with various other disciplines such as animation and tech art to ensure all assets are meeting project requirements

Qualifications & Skills:

  • A strong portfolio demonstrating your in-game stylized character artwork to high quality
  • Previous experience creating game-ready assets
  • Intermediate to advanced-level expertise of 3D programs/tools (such as Max, Maya, Blender, ZBrush, Substance, and Photoshop)
  • A keen eye for anatomy, form, color, lighting, materials and shaders
  • Solid understanding of current video game Character Art processes and pipelines
  • Basic understanding of Unreal workflow

Apply for the Job Online: To apply, email us at careers@fuzzybot.com, please include:

  • A portfolio link
  • Resume