3D Character Artist required at Blizzard Entertainment

3D Character Artist required at Blizzard Entertainment

Studio: Blizzard Entertainment

Job Opening: 3D Character Artist (Mid to Senior)

Location: Seoul, South Korea

Type: Full-Time

Responsibilities:

  • Create both high-resolution 3D sculpts and final low polygon, and texture game assets
  • Couple hand-crafted techniques and next-gen materials to achieve our unique style.
  • As a member of the larger game team, you will help the team with feedback and iterate on game assets with artists and designers via prototyping and group critiques.

Qualifications & Skills:

  • 3D Max, Maya, Photoshop, Zbrush
  • 5+ years’ experience in game development as an artist specializing in character modeling using 3D Max Maya, Photoshop, Zbrush
  • Understanding of next-generation asset creation pipelines and tools
  • Traditional hard-surface poly modeling techniques
  • Understanding of sculpting form, shape, structure, and silhouette.
  • Great eye for light, shading, color, and detail in creating texture maps

animation-and-vfx-jobs-apply-now-hr