Studio: Behaviour Studios
Job Opening: 3D Character Artist
Location: Montreal, QC, Canada
Type: Permanent – full-time
Responsibilities:
- Create the various elements required to produce the game including textures and materials;
- Ensure optimal game performance by understanding and respecting the technical guidelines and optimizing the artistic elements, while achieving the desired visual quality;
- Communicate with other departments to understand their needs and requirements.
Qualifications & Skills:
- A minimum of 2 years experience in the video game industry;
- Mastery of the modeling component of the Autodesk Maya software.;
- Relevant experience with other similar software is considered an asset;
- Extensive knowledge of Photoshop;
- Understanding of PBR techniques (physically based rendering) is an asset;
- Portfolio demonstrates skills in creation of 3D models, textures, UV unfolding in and lighting;
- Traditional drawing is an asset;
- Degree or training in 2D animation / or recognized 3D Art education;
- Ability to work in a team and communicate, orally and in writing, in a clear and concise manner;
- Passion for video games;
- A portfolio is mandatory with your application.