Studio: AAA Game Art Studio
Job Opening: 3D Character Artist – Maya
Location: Remote
Type: Full-Time
Responsibilities:
- Creating game-ready characters for animation and rendering.
- Rendering of scenes or specific objects.
Qualifications & Skills:
- Working experience in a similar position for more than a year.
- A relevant portfolio containing a diversity of Mobile Casual style works.
- Proficiency with ZBrush, Substance Painter, 3d Max\Maya\Blender, Marmoset ( for preview/render).
Bonus:
- Proficiency with Marvelous Designer, 3d Coat, exporting models, and setting up materials in Unity/Unreal, basic rigs/skin skills.
- Good anatomy knowledge.
- Skills in ZBrush, sculpting.
- Understanding of topology, including animation.
- Ability to create quality unwrapping.
- Texturing, including hand-painted elements.