Studio: Twin Swans
Job Opening: 3D Character Artist
Location: Remote
Type: Full-Time
Responsibilities:
- Create high-quality, stylized 3D characters and assets that meet quality standards
- Work from screenplays and storyboards to produce character designs from conception through to final in-game models
- Drive the creation of all characters, costumes, and creatures for the game
- Participate in the team evaluation and feedback process, providing expert guidance and critiques to enhance artistic elements of the game
- Help plan out asset lists and work with the producer to estimate related tasks
- Commit to fostering an inclusive and supportive creative culture in a diverse studio
Qualifications & Skills:
- Proven experience working in a character art role in videogame development evidenced by a portfolio showcasing 3D character art
- Exceptional visual and technical understanding of 3D modeling, sculpting, and texturing
- Proficient and comfortable using the Unity game engine
- Experience creating high-quality, stylized character assets for Unity and setting up models, textures, and materials in the engine
- Excellent creative collaboration, presentation, and teamwork skills
- Empathetic and collaborative team player with a positive and open communication style
- Comfortable working alongside GMT (London) time zone (offset by less than 6 hours)
- Good home setup with necessary hardware
Nice-to-haves
- Based in the UK (or EEA)
- Prior experience delivering a 3D first-person title
- Skilled in, familiar with, or curious about other artistic disciplines – concept, tech art, lighting, etc.
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