3D Character Artist is required at Twin Swans

3D Character Artist is required at Twin Swans

Studio: Twin Swans

Job Opening: 3D Character Artist

Location: Remote

Type: Full-Time

Responsibilities:

  • Create high-quality, stylized 3D characters and assets that meet quality standards
  • Work from screenplays and storyboards to produce character designs from conception through to final in-game models
  • Drive the creation of all characters, costumes, and creatures for the game
  • Participate in the team evaluation and feedback process, providing expert guidance and critiques to enhance artistic elements of the game
  • Help plan out asset lists and work with the producer to estimate related tasks
  • Commit to fostering an inclusive and supportive creative culture in a diverse studio

Qualifications & Skills:

  • Proven experience working in a character art role in videogame development evidenced by a portfolio showcasing 3D character art
  • Exceptional visual and technical understanding of 3D modeling, sculpting, and texturing
  • Proficient and comfortable using the Unity game engine
  • Experience creating high-quality, stylized character assets for Unity and setting up models, textures, and materials in the engine
  • Excellent creative collaboration, presentation, and teamwork skills
  • Empathetic and collaborative team player with a positive and open communication style
  • Comfortable working alongside GMT (London) time zone (offset by less than 6 hours)
  • Good home setup with necessary hardware

Nice-to-haves

  • Based in the UK (or EEA)
  • Prior experience delivering a 3D first-person title
  • Skilled in, familiar with, or curious about other artistic disciplines – concept, tech art, lighting, etc.

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