Studio: Realmforge Studios
Job Opening: 3D Character Animator
Location: Munich, Germany
Type: Full-Time
Responsibilities:
- Skinning and rigging of our character models
- Bringing characters and creatures to life with dynamic and humorous animations
- Integrate and optimise finished assets in Unity
- Work closely with all members of the team to achieve the best possible result
- Maintain and optimize the animation pipeline
- Review, approve, and integrate work from our external partners
- Animating other various smaller and larger objects
Qualifications & Skills:
- You have 3+ years of experience in 3D animation in video games
- You have very good knowledge of 3ds Max and/or Maya and Unity
- You have outstanding character animation skills – a good sense of timing and movement
- You have good rigging and skinning skills
- You can process and give constructive feedback well
- You work reliably and independently
- You enjoy stylized graphics, like to develop and share crazy ideas
- You are fluent in written and spoken German and/or English
Would be an advantage:
- Knowledge in modelling and texturing
- Experience in scripting