3D Artist – Texturing required at Bara Games

3D Artist - Texturing required at Bara Games

Studio: Bara Games

Job Opening: 3D Artist – Texturing

Type: Full-Time

Responsibilities:

  • Create and apply best-suited textures for characters, objects, and environments, according to the current game’s art style.
  • Collaborate with the design and development teams to ensure visual consistency.
  • Optimize textures for performance and quality within the game engine.
  • Follow design guidelines and project specifications.
  • Provide feedback and collaborate in the design iteration process.

Qualifications & Skills:

  • Preferably 1 year of experience as a 3D Artist.
  • Experience and proficiency in Blender Painting.
  • Strong skills in UV Mapping, UV Unwrapping, and Procedural Material creation.
  • Strong portfolio demonstrating skills in creating and applying 3D textures.
  • Understanding of game production pipelines and texture optimization.
  • Creative, detail-oriented, and able to work in a team.
  • Modeling and animation skills are a plus.

Apply for the Job Online: To apply, send your CV, portfolio & application letter to jessica@collector-x.com Subject: “3D Artist – [Your Name]”