
Studio: Dionic Software
Job Opening: 3D Artist
Type: Full-Time
Responsibilities:
- Produce 3D assets in collaboration with the rest of the team and help maintain a consistent visual style across the project.
- Have the ability to go in and fix small things wherever required, even if not part of your core skills. For example, if we notice that an animation is clipping terribly, you should be able to go in and do a quick fix so we can release the update in a decent state without having to do a week-long round trip with animation freelancers.
Qualifications & Skills:
- We work with Unity, Blender, Substance Painter, and Photoshop, but you can also apply if you know similar programs and are willing to learn.
