Studio: Behaviour Interactive
Job Opening: 3D Artist
Location: Montreal, Canada
Type: Full-Time
Responsibilities:
- Create the various elements required by the production of the game including textures and materials
- Ensure optimal game performance by understanding and respecting the technical guidelines and optimizing of artistic elements, while achieving the desired visual quality
- Communicates with other departments to understand their needs and requirements
Qualifications & Skills:
- Degree from a recognized 3D school Mastery of the modeling component of the Autodesk Maya software
- Relevant experience with other similar software will be considered
- Extensive knowledge of Photoshop, Substance Painter and Substance Designer Knowledge of the Unreal Engine Understanding PBR techniques (physically based rendering) is an asset
- Portfolio demonstrates skills in the creation of 3D models, textures, UV unfolding in and lighting Traditional drawing is an asset
- Ability to work in a team and communicate, orally and in writing, in a clear and concise manner
- Passion for video games
- A portfolio is mandatory with your application
Apply for the Job: Fill up job application form