3D Art Generalist required at 11 bit studios

3D Art Generalist required at 11 bit studios

Studio: 11 bit studios

Job Opening: 3D Art Generalist

Location: Warsaw, Poland

Type: Full-Time

Responsibilities:

  • create high-quality Assets with PBR materials and textures whilst working efficiently to time
  • implementing and composing assets in UE
  • collaborating productively within a multi-disciplined team
  • cooperation with the Lead Artist in order to produce assets that achieve expected quality, coherence with the project art direction and meet our technical requirements
  • problem-solving efforts

Qualifications & Skills:

  • at least 3 years of experience in a similar role in the game industry
  • very good skills in high-quality assets creation with a recognized 3D package such as Maya, 3ds Max, Blender
  • very good knowledge of PBR material creation (Substance package recommended)
  • creating seamless textures, texture atlases, trim sheets, and implementation on models
  • very good low and high poly modeling skills
  • good understanding of composition and lighting
  • good eye for detail
  • ability to work within a team
  • ability to translate concepts and reference artwork into 3D game assets
  • strong communication skills, willingness to accept and follow direction

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