Studio: Synthesis School Inc
Job Opening: 2D Artist & Animator
Location: United States of America
Type: Full-Time
Responsibilities:
- Concept, illustrate, and animate all of the art requirements for a given game (we make 4-5 games/year). You will have primary responsibility for the gamefeel and clarity of every screen and interaction;
- Collaborate and iterate quickly with a team of developers, designers, artists, producers, and other Synthesis platform teams;
- Candidly validate your assumptions through regular playtesting with students. Our unique setup allows us to bring kids in on the process much earlier than a market-based platform would allow;
- Create moodboards and concepts to explore the unique aesthetic of each game;
- Our aim is to enable small, powerful production teams (4-7 people) so you should thrive on taking responsibility and pushing for quality.
Qualifications & Skills:
- A professional portfolio with examples of past commercial game work and a range of styles. Thoughtful, professional quality is the primary criterion so a portfolio link is required below;
- 5+ years experience in game development. Experience with small studio (5-20) indie development is a bonus;
- We are focused primarily on 2D game development and animation, so a background in traditional animation is a plus;
- A breadth of aesthetics and genres informed by an insatiable curiosity for art, culture, history, science, and storytelling.