2D Artist/Animator required at Lumi Interactive

2D ArtistAnimator required at Lumi Interactive

Studio: Lumi Interactive

Job Opening: 2D Artist/Animator

Location: Melbourne, Australia

Type: Full-Time

Responsibilities:

  • Develop from concept to game-ready assets (including props, UI, and background assets) according to feature design requirements
  • Match the game’s existing art style in all deliverables
  • Work within the art pipeline to implement art assets in Unity
  • Use tweening and foundational 2D animation skills to concept & create animations in Unity for 2D elements in Kinder World (e.g. UI, plants, environment elements, non-human characters etc.)
  • Share knowledge to fellow artists to guide asset creation needs for animation
  • Occasionally collaborate with the Marketing team for content creation
  • Contribute to developing workflows for animation

Qualifications & Skills:

  • Portfolio/samples demonstrating ability to match the game’s art style
  • Portfolio/demo reel/samples showing experience with dynamic object/UI animation
  • Experience with creating art in a game environment, with mobile game experience strongly preferred
  • Experience in implementing animation (primarily object/UI animation) in a game environment, with shipped or mobile game experience strongly preferred
  • Clear, professional, and compassionate communicator
  • Strong interest in creative & technical problem solving
  • Flexibility and ability to pivot
  • Has a collaborative mindset & is eager to work together with teammates to deliver ideas
  • Understands that game production is iterative in nature, and the value of ‘good-enough’ work over ‘perfected’ work which is delayed
  • An interest in storytelling and evoking emotion through art
  • Genuine care and interest in our team values and target audience
Role-specific skills:
  • Foundational 2D art skills
  • Foundational 2D animation skills
  • Experience in Unity is strongly preferable

animation-and-vfx-jobs-apply-now-hr